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Development begins
@ << news >>     Jan 28 2008, 16:00 (UTC+0)
Geist Writes:

Ahhh, I'm starting development on a new site; seeing this system doesn't exactly fit the bill, nor is it promoting activity as much as I would have hoped. As well as the new developmental codebase, I'm hoping to work with Delta on a new webhost as well.

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daNote releases first package!
@ << release >>     Nov 28 2007, 17:19 (UTC+0)

We, the musicians of deltaanime network, are proud to announce our first pack! This is the first installment of many to come.

Featuring: DJ Dajova, DJ Whyte, Malmen and Geist.

We want your feedback! We have the next package in the works, so be sure to check back.
Continued...

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Score: 5.00 \ Votes: 3     Vote:

Music Software - Completely Free and Completely Legal
@ << tips & tricks >>     Nov 28 2007, 17:19 (UTC+0)
Geist Writes: The shock hits many musicians, espeically those that cannot afford or choose not to pay for their creative software. One can create masterpieces with little effort, but they do not own the rights to their works unless they pay for their software.

Being an avid open-source enthusiast, I wish to describe the setup I'm working with and the software applications I use, as well as the architectural differences between working within an open sound environment. My Computer is a Athlon 2500+ running with 1G RAM, SB Audigy and a Delta 1010LT Sound Cards, running Gentoo Linux.

The first distinction that needs to be made is with regards to Signal Flow and Signal Processing within any sound application. I can reasonably state that 95% of all Commercial Windows-based studio systems are designed to be an all-in-one studio solution. The sound, from various synthesis techniques, is mixed together all within one program and include pluggable modules a la VSTi and DX are the only out-of-house processing that you have available until you have the signal in analog.

Following the UNIX Philosophy, open-source sound programs are designed with a specific purpose intended. Following the flow of sound backwards from my speakers to my synthesizers are the following:

1. ALSA - Advanced Linux Sound Architecture - Allows me to use both my emu10k1 soundcard and my delta1010 soundcard simutaneously and utilize all 12 duplex channels.

2. JACK - JACK Audio Connection Kit - Connects programs, Microphones, MIDI instruments etc. to each other.

3. Seq24 Scenario - I use seq24 to program loops for my Roland SP808 Groove Sampler, with seq24, sequencing loops is a piece of cake... really really good cake. It works through ALSA's MIDI Implementation, sending MIDI events to outboard synthesizers and internal synthapps alike. * Able to import MIDI Format 1 Files *

4. amSynth - A simple Analog Modelling Synthesizer that has been quite useful for making some beautifully grungy synths.

5. ZynAddSubFX - A very powerful synthesis system, proven to be VERY powerful with hosting and layering multiple synthesizers chains. Unique features include the PADSynth Harmonic Synthesizer as well as the ADDSynth, SUBSynth and SoundKit editors.

6. qSynth - A SoundFont2 Player I use commonly for my Delta1010 card ( while i use sfxload for my emu10k1 )

7. Hydrogen - A snazzy beat sequencer that packs a serious punch as well as a kick. Additional Drumkits are found on their website as well.

And there is so many more, a personal favorite is jackMiniSynth which is a simple command line synth, check out http://linux-sound.org/ and http://apps.linuxaudio.org/ for an extensive linklist.

Thats it for now.

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daNote launch!
@ << news >>     Feb 18 2007, 22:25 (UTC+0)
geist Writes: This is the beta site for daNote, whatcha think? check the poll (soon to come)
Keep in mind this site is still under heavy development... so if it breaks, blame Geist

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